Workshop 8h | 
International JavaScript Conference 2021
 | 21.04.2021

JavaScript Fullstack Day: Project Fugu

Presented as a part of the full-stack day of International JavaScript Conference 2021 London, Online Edition.

Progressive Web Apps are a great cross-platform application model, even if somewhat restricted in use – until now, that is. Project Fugu is an initiative led by Google, Microsoft, and Intel. Their goal: a more capable web. Home screen icon badges and shortcuts, clipboard access, accelerated shape detection in images and native file system access are only a few examples of Fugu’s powerful APIs. In this session, Christian Liebel, PWA specialist at Thinktecture, shows you the objective of Project Fugu and demonstrates some of its APIs. Are you ready to superpower your Progressive Web App?

Christian Liebel ist Consultant bei Thinktecture. Sein Fokus liegt auf Webstandards und Progressive Web Apps. Er vertritt Thinktecture beim W3C.

Event

International JavaScript Conference 2021
25.10.21  
- 29.10.21 
@ München
 (DE)
IJS

Links & Materialien

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Weitere Artikel zu Project Fugu, PWA

.NET
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Adding Superpowers to your Blazor WebAssembly App with Project Fugu APIs

Blazor WebAssembly is a powerful framework for building web applications that run on the client-side. With Project Fugu APIs, you can extend the capabilities of these apps to access new device features and provide an enhanced user experience. In this article, learn about the benefits of using Project Fugu APIs, the wrapper packages that are available for Blazor WebAssembly, and how to use them in your application.

Whether you're a seasoned Blazor developer or just getting started, this article will help you add superpowers to your Blazor WebAssembly app.
28.02.2023
Project Fugu
cl-neu

Dark Mode Support – Real-World PWA: The Making Of Paint.Js.Org – Part 5

In part five of the series about the making of the web-based Microsoft Paint clone paint.js.org, I want to show how to implement support for dark mode in your web applications.
20.05.2021
Project Fugu
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Accessing Files & File Handler – Real-World PWA: The Making Of Paint.Js.Org – Part 4

In this fourth part of the series about the Microsoft Paint remake on paint.js.org, I want to demonstrate how you can save your drawings to your local disk, read them back later and how to add your web app as a handler for certain file extensions.
12.05.2021
Project Fugu
cl-neu

Copy & Paste Images – Real-World PWA: The Making Of Paint.Js.Org – Part 3

In part three of the series about the making of the web-based Microsoft Paint clone paint.js.org, I want to show how you can copy drawings from the Paint clone to other applications and paste them back.
27.04.2021
Project Fugu
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Canvas & Input – Real-World PWA: The Making Of Paint.Js.Org – Part 2

After introducing into the project about the web-based Microsoft Paint clone in the first part of this series and talking about the choice of Web Components and the architecture of paint.js.org, I now want to demonstrate how I implemented the drawing functionality.
15.04.2021
Project Fugu
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Overview, Web Components & Architecture – Real-World PWA: The Making Of Paint.Js.Org – Part 1

Progressive Web Apps and the new powerful web APIs provided by Project Fugu allow developers to implement desktop-class productivity apps using web technologies. In this six-part article series, Christian Liebel shows you the critical parts of how paint.js.org was made, a web-based clone of the productivity app dinosaur Microsoft Paint. In this first article, Christian gives you an overview of the project, explains the choice of Web Components, and discusses the basic app architecture of the web-based Microsoft Paint clone.
07.04.2021

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