Talk | 
Web Developer Conference 2021
 | 27.04.2021

Produktivitäts-PWAs auf Desktop-Niveau mit Project Fugu

Progressive Web Apps sind ein plattformübergreifend einsetzbares Anwendungsmodell auf Web-Basis. Dank Project Fugu, einer Initiative der Chrome-Beitragenden Google, Microsoft und Intel, wird das Web um noch mächtigere Features erweitert. Damit können Entwickler endlich auch Produktivitäts-Apps wie Büro- und Bearbeitungsprogramme oder IDEs sinnvoll ins Web bringen. In diesem Vortrag zeigt Ihnen Christian Liebel, wie Sie Produktivitäts-PWAs auf Desktopniveau entwickeln können – Zugriff auf das Dateisystem, die Zwischenablage sowie Dateizuordnungen inklusive.

Christian Liebel ist Consultant bei Thinktecture. Sein Fokus liegt auf Webstandards und Progressive Web Apps. Er vertritt Thinktecture beim W3C.

Event

Web Developer Conference 2021
27.04.21  
- 29.04.21 
@ Online
 (DE)
Web-Developer-Conference-21

Links & Materialien

Mehr Beiträge zu Project Fugu

Slidedeck

Weitere Artikel zu Project Fugu

Project Fugu
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Dark Mode Support – Real-World PWA: The Making Of Paint.Js.Org – Part 5

In part five of the series about the making of the web-based Microsoft Paint clone paint.js.org, I want to show how to implement support for dark mode in your web applications.
20.05.2021
Project Fugu
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Accessing Files & File Handler – Real-World PWA: The Making Of Paint.Js.Org – Part 4

In this fourth part of the series about the Microsoft Paint remake on paint.js.org, I want to demonstrate how you can save your drawings to your local disk, read them back later and how to add your web app as a handler for certain file extensions.
12.05.2021
Project Fugu
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Copy & Paste Images – Real-World PWA: The Making Of Paint.Js.Org – Part 3

In part three of the series about the making of the web-based Microsoft Paint clone paint.js.org, I want to show how you can copy drawings from the Paint clone to other applications and paste them back.
27.04.2021
Project Fugu
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Canvas & Input – Real-World PWA: The Making Of Paint.Js.Org – Part 2

After introducing into the project about the web-based Microsoft Paint clone in the first part of this series and talking about the choice of Web Components and the architecture of paint.js.org, I now want to demonstrate how I implemented the drawing functionality.
15.04.2021
Project Fugu
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Overview, Web Components & Architecture – Real-World PWA: The Making Of Paint.Js.Org – Part 1

Progressive Web Apps and the new powerful web APIs provided by Project Fugu allow developers to implement desktop-class productivity apps using web technologies. In this six-part article series, Christian Liebel shows you the critical parts of how paint.js.org was made, a web-based clone of the productivity app dinosaur Microsoft Paint. In this first article, Christian gives you an overview of the project, explains the choice of Web Components, and discusses the basic app architecture of the web-based Microsoft Paint clone.
07.04.2021

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